![]() ![]() Here's what to do in order to get set up with Scriptable: However, the final steps vary for each widget, which we’ll highlight a little later.įirst, let’s cover the basics. There are some common steps that you’ll have to follow while setting up Scriptable widgets, which includes copying the JavaScript code and importing it into the app. The Scriptable community has already created some wonderful widgets this way, with handy features like showing you weather data to a personalized news feed right on your Home screen. This means that you can write or copy JavaScript code to Scriptable and have your own customized “mini apps” displaying information via widgets. Scriptable is still fairly new to the App Store, but it’s already added many game-changing features, including the ability to run scripts in iOS 14 widgets. Read more: What Is JavaScript and How Does It Work? If you’re not familiar with any programming languages, you can just copy code written by others to add useful features to your iOS device.įor example, we’ve seen a script that automatically alerts you when there is a price drop on any of your favorite iOS apps. If you’re a programmer, you can write your own scripts and run them. Scriptable is a free iOS app that lets you run JavaScript on your iPhone and iPad. You’re going to add a second scene.Let's look at what Scriptable is, how you can use it to create awesome iPhone widgets, and how to make your widgets blend in seamlessly with your Home screen wallpaper. Right now, the body contains a WindowGroup with its contents and a commands modifier. Next, you’ll hook this view up to the Preferences… menu item. This will make sure that the window is big enough to see when you test it. Leave the default “Hello, World!” text in place for now, but add this size modifier. In the Views group, add a new SwiftUI View file and call it PreferencesView.swift. Open the app project you were working on in the previous chapter or download the materials for this chapter and open the starter project. Some apps add a pane to System Preferences, but these are apps that are deeply embedded into the system, like mouse drivers or file system utilities. You can create your own settings view inside your app, or you can hook into the iOS Settings app and display options for your app in there.įor a macOS app, you’ll almost always create your own settings view. If you write an iOS app with user settings, you have two choices. Nearly all macOS apps have a Preferences window, and they’re always accessed in the same way: via the Preferences… menu item in the app menu or with the Command-, shortcut. The last task will be adding your own information to the About box that Xcode creates for every Mac app. What image sizes do you need for the icon? How should you style the icon? Next, you’ll update the app name and add an app icon. In this chapter, you’re going to add the finishing touches that make your sample app into a real app you could distribute.įirst, you’ll learn about app preferences and how to add a Preferences window. And it shows a list of the days with downloaded data, so you can swap between them. It displays the events in two different formats and allows searching and sorting. It downloads events for today or for a selected day. Working with Timers, Alerts & NotificationsĪfter finishing the last chapter, your app is feature complete. Using the Menu Bar for an Appħ.2 Converting the App into a Menu Bar App Section II: Building a Menu Bar App Section 2: 3 chapters Show chapters Hide chapters Section I: Your First App: On This Day Section 1: 6 chapters Show chapters Hide chapters
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